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-
- Copyright (c) 1992,1993 SoftTronics
- Lutz und Kretzschmar GbR, Munich, Germany
-
- Updating from V1.2 to V1.3
- --------------------------
-
- This applies if you currently have V1.2 and don't want to retype the
- settings in the [CONFIG] section of MORAYPOV.CFG. If you don't mind
- retyping some of that stuff, then simply extract all the files in the
- ZIP.
-
- You basically only need MORAY.EXE and MORAYPOV.CFG. The MDL directory
- now contains the two missing scene files PAWNS.MDL and SAMPL1.MDL as
- well as a couple of new ones demonstrating various primitives or
- features of MORAY. The ones that were in the last release have also been
- improved in places.
- So you can unzip the ZIP and answer 'No' to all overwrite requests, except
- MORAY.EXE, MORAYPOC.CFG and the MDL files.
- There are a couple of new files, too, see the README file for a filelist.
-
- If you have made changes to MORAYPOV.CFG that you don't want to lose,
- then you need to update it manually. Do this by saving a copy of the CFG
- file and extracting the CFG from the V1.3 archive. Then copy the [CONFIG]
- section from your copy to this newly extracted file, but leave the
- following lines from the new MORAYPOV.CFG :
-
- SnapValues 0.25 0.25 0.25 ; Values for X, Y and Z snap distance
- WireFrameDivs 10 10 10 10 10 ; for sphere, cyl cone, torus, spot
- CamRedrawLimit 10 ; If 3D redraws take longer, don't do them
- ObjRedrawLimit 5 ; If 2D redraws take longer, try use bound
-
- .. and change the GraphicsMode setting to read one of the following:
-
- 640x480x16 ; VGA
- 800x600x16 ; SVGA / VESA
- 1024x768x16 ; SVGA / VESA
- 640x480x256 ; SVGA / VESA
- 800x600x256 ; SVGA / VESA
- 1024x768x256 ; SVGA / VESA
-
-
- Please read WHATSNEW.130 for details of all changes between V1.3 and
- V1.2.
-
- Have fun!
-
- Lutz Kretzschmar
- The SoftTronics Team
-